class Shooter:
  def __init__(self, name, money = 1000, guns = []):
    self.name = name
    self.money = money
    self.guns = guns

  def get_cash(self, cash):
    self.money = self.money + cash
    if cash > 1000:
      return "Let's go to the party"
    else:
      return "Let's go for more money!"

  def greet(self):
    if self.money > 100:
      return "Hello! How are you?"
    else:
      return "Hello! I need cash!"

  def buy_gun(self, new_gun, gun_cost):
    if self.money >= gun_cost:
      self.money -= gun_cost
      self.guns.append(new_gun)
      return "Wow! Cool stuff!"
    else:
      return "Sorry:( I have no money for this toy."               